1
2
3
4
5
6
7
8
|
/* Hello world in C* */
#include <stdio.h>
main()
{
printf("Hello World!\n");
}
|
1
2
3
4
5
6
7
8
|
//Hello World in C#
class HelloWorld
{
static void Main()
{
System.Console.WriteLine("Hello, World!");
}
}
|
1
2
3
4
5
6
7
8
9
|
// Hello World in C++ (pre-ISO)
#include <iostream.h>
main()
{
cout << "Hello World!" << endl;
return 0;
}
|
1
2
3
4
|
/* Hello World in CSS */
body:before {
content: "Hello World";
}
|
1
2
3
4
5
6
7
|
// Hello world in Go
package main
import "fmt"
func main() {
fmt.Printf("Hello World\n")
}
|
1
2
3
4
5
6
7
8
9
|
<HTML>
<!-- Hello World in HTML -->
<HEAD>
<TITLE>Hello World!</TITLE>
</HEAD>
<BODY>
Hello World!
</BODY>
</HTML>
|
1
2
3
|
// Hello world in JavaScript
console.log("Hello World");
|
# Hello world in Loli
sayln("Hello, world!")
1
2
3
|
# Hello World in Lua
print "Hello world"
|
1
2
3
4
|
# Hello world as a makefile
all:
@echo "Hello world!"
|
1
2
3
|
# Hello world in perl
print "Hello World!\n";
|
1
2
3
4
|
<?php
// Hello world in PHP
echo 'Hello World!';
?>
|
1
2
3
|
# Hello world in Python 3 (aka Python 3000)
print("Hello World")
|
1
2
3
4
5
|
// Hello world in Rust
fn main() {
println!("Hello World!");
}
|
1
2
3
|
// Hello world in TypeScript
alert('Hello world!');
|
1
2
3
|
# Hello world for the Unix shells (sh, ksh, csh, zsh, bash, fish, xonsh, ...)
echo Hello World
|
1
2
3
4
5
6
7
|
// Hello world in Zig
const io = @import("std").io;
pub fn main(args: [][]u8) -> %void {
%%io.stdout.printf("Hello, world!\n");
}
|
more